NEROŽ LARP
c/o BrimRose Commons
653 Country Kitchen Rd.
Barnesville GA 30204
(914) 309 - 7718


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Joseph Valenti
NERO GA LARP Park
653 Country Kitchen Rd.

Barnesville GA 30204

(914) 309 - 7718

E-mail: NERO HQ

AIM: neroint

Generic LARP Rules

General Guidelines

Mystery Solving

The goal is to solve the mystery, defeat the adversary or otherwise accomplish some task.

Limitations

You are limited only by your equipment and your personal skill. If you can do it in the real world, you can certainly do it in the LARP world, except for sexual offenses of any kind which are prohibited (not allowed).

Magic

  • There is no magic in this rule set.

Foam Sword Fighting Combat Rules

  • If you are hit in a limb you lose the use of the limb and must hole the limb behind your back (arm) or behind your body (leg).
  • If you are hit on your torso, front or back, you are 'dead'.
  • If you take 2 hits to any single limb or to 2 separate limbs then you are 'dead'.

Armor

If you wear Armor, it stops 1 blow on the limb or torso per type of materials, where materials are Leather (1 hit), Chain Male (2 hits), Plate Male (3 Hits). Once your Armor takes the number of hits it is valued at, it is worthless and until repaired.

Armor Repair takes 5 Minutes of Role Play to Repair 2 Points of Armor.

Healing

Everyone heals at the rate of 1 point per 2 Minutes.
 

Copyright (C) 2009 by Joseph Valenti, All Rights Reserved